16 articles

Guides in this topic

Why App Monetization Fails and 5 Design Decisions to Make Before You Build

You built an app but it doesn't sell. The problem isn't your technical skills—it's the design decisions you skipped before development. From revenue models to target audiences to acquisition funnels, here are 5 critical decisions to make before writing a single line of code, based on real experience.

How to Choose Your First Solo App Dev Project When You Have No Ideas

Having no ideas isn't a creativity problem — it's a clarity problem. Define your purpose first, then let constraints narrow your options. Here's a practical framework from someone who's built over 40 projects.

How to Promote Your Indie App: A Zero-Budget Playbook for Your First 100 Users

After building 40+ products and watching most of them go unnoticed, here's the promotion framework that actually works for solo developers with zero ad budget.

Security for Solo App Developers: The Minimum Defense Line You Must Hold Solo

Security in solo app development starts with narrowing your scope. Delegate payments and auth to specialized services, avoid AI-code pitfalls, and build a defense line you can actually maintain alone.

How to Find Monetization Patterns Common to Successful Solo App Dev Projects

After building over 40 products and failing more than 30 times, here are the monetization patterns that only successful projects had in common — broken down by acquisition, pricing, and solo-operation structure.

What Separates Solo App Developers Who Ship from Those Who Quit: A System for Motivation Management

The reason most indie projects stall isn't a lack of willpower — it's a lack of structure. Learn how to build systems that keep you shipping without relying on motivation.

Common Success Patterns Behind Indie Game Hits

An analysis of what makes indie games succeed, covering concept design, zero-budget marketing, revenue models, and the power of continuous releases.

Solo App Dev Revenue Structure Exposed: A Practical Guide to Fixed Costs, Conversion Rates, and Break-Even Points

Monthly revenue alone won't tell you if your indie project is viable. This guide breaks down fixed costs, variable costs, gross profit, and the real decisions you face after launch.

Can You Actually Sell Your Self-Built App? Conditions for a Sale and Realistic Exit Strategies

Can you really sell an app or web service you built yourself? Based on multiple sale experiences, this guide covers the conditions buyers look for, how to think about pricing, sales channels, and the practicalities of closing a deal—a realistic exit strategy for indie developers.

How Far Can Free Hosting Take Your Indie Project?

Can you really run a web app on zero infrastructure cost? A practical breakdown of free-tier limits, real stack configurations, and when to start paying — based on experience shipping over 40 products.

Choosing a Tech Stack for App Development: How to Build a Setup You Can Run Solo

Based on my experience building over 40 services, I've organized the decision criteria for choosing a tech stack that minimizes wasted time. From narrowing down your initial setup to selection criteria for the AI era, here's how to build a configuration you can manage on your own.

MVP Design for Solo App Developers: How to Define Minimum Requirements That Ship

The key to finishing indie projects isn't deciding what to build—it's deciding what to cut. Based on experience shipping over 40 products, here's how to strip requirements down to a minimum viable set and actually launch.

A Practical Guide to Terms of Service for Solo App Developers Launching Their Products

Terms of service are easy to skip when you're building solo. Learn which clauses actually matter, when templates fall short, and how to protect yourself before your first paying user arrives.

Will Going Global Actually Boost Your App Revenue? The Break-Even Point of English Localization

Will localizing your indie product into English actually increase revenue? When should you pull back? This article lays out the decision framework for going global and the realistic operational limits of a solo developer.

Does Solo App Development Help You Get Hired? 3 Criteria Hiring Managers Actually Use

Building a side project isn't enough to stand out in job interviews. Learn the 3 criteria hiring managers actually evaluate, the difference between projects that impress and those that get ignored, and how to present your work effectively.

Legal Checklist for Solo App Developers: 5 Items to Verify Before Launch

Legal obligations kick in the moment you add payments to your indie project. Here's a practical checklist covering terms of service, privacy policies, commercial transaction disclosures, store policies, and API terms — prioritized by development phase.

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Built 40+ products and keeps shipping solo with AI-assisted development. Shares practical notes from building and operating self-made tools.

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